ࡱ> DFC{ !bjbjzz F9 66666JJJ8DJu'0. &&&&&&&$(W+'6'66/'v66&&V%@T&m,y<& &E'0u'H& +7+T&+6T& r\y   ''U*   u'+          :  GROSSMONT COLLEGE Official Course Outline ART 177 DIGITAL DRAWING AND PAINTING 1. Course Number Course Title Semester Units Semester Hours ART 177 Digital Painting 3 2 hours lecture 4 hours laboratory 96-108 total hours 2. Course Prerequisites None Corequisite None. Recommended Preparation None. 3. Catalog Description This introductory course will survey traditional drawing and painting strategies using the simulated tools and textures of current computer technologies such as painting software, drawing tablets, scanners and still video for input and the final image output will utilize color printers for optimum results. These digital technologies will allow for immediate investigation of the fundamental pictorial elements of line, shape, space, color, and texture, as well as the formal relationship of these elements to image composition, harmony, contrast and balance. Various image formats and presentation modes will be explored including description, narrative, illustration, collage, and image sequencing. 4. Course Objectives The student will: a. Identify the various image generating tools including the CPU, monitor, film and flatbed scanners as well as the various output devices such as the color and laser printer plus their inherent functions and interrelationships to one another. b. Distinguish the importance of each tools task in image generation and within the larger context of the visual arts primarily as it pertains to drawing and painting. c. Compare and contrast results with traditional studio art techniques with those newly acquired through the use of digital imaging. d. Synthesize aspects of two dimensional design and its graphic digital equivalent using fundamental pictorial elements of line, shape, space, color, and texture and their relationship to image composition, harmony, contrast and balance. e. Test these new digital methods of image making through accepted visual formats and presentation modes such as description, narrative, illustration, collage and image sequencing. 5. Instructional Facilities a. Lecture room, suitable for LCD projection from standard computer video output. Computer laboratory, with one color workstation for each student, with adequate RAM, disk storage and up-to-date draw, paint, page layout, animation and image manipulation software. Also required are basic digital and still video cameras, film and flatbed scanners, large-capacity removable cartridge drives, color and monochrome printers. Access to studio space suitable for work on digital output with traditional art media including the preparation of mats and frames. d. Library and research facilities. ART 177 DIGITAL DRAWING AND PAINTING page 2 6. Special Materials Required of Student a. Journals and sketchbooks. b. Removable storage media such as CDs and DVDs. c. Specialized papers for printed output. d. Presentation materials such as mat boards and a portfolio. 7. Course Content This course will survey painting with computer based technologies building on the traditional foundations of this plastic art. The student will translate fundamental studio art methods in painting through concepts of linear perspective, color theory, and lighting as well as developing a personal vision through the use of digital media as a viable tool for the artist of the 21st century. Compare painting techniques with the digital media technologies building on the traditional foundations of the visual arts which includes the representation of the visual reality in the Western (Renaissance) tradition. The computer as the primary art tool allows students to paint using these newly acquired digital techniques as well as translate the fundamental art elements such as line, shape, space, color and texture as they pertain to a paintings composition, harmony, contrast and balance. Compare and contrast the importance of each digital task to painting concepts and various visual formats and presentation modes. Both will be explored as students develop a personal vision through the use of digital media within the rich tradition of painting. Introduce source material as visual problems to solve from historical art traditions such as impressionism, cubism, surrealism, modernism, etc., and how each has contributed a fundamental building block for this new post-modern tradition of digital imaging. Encourage post production work as strategies for painting on the surface of the digital output/print, whether on paper or canvas, will further the possibilities of the hybrid process of digital painting and the computer as just another viable tool for the modern artist. Produce a student portfolio of paintings addressing both the technical and aesthetic issues of traditional painting while comparing process and result to other digital media strategies. 8. Method of Instruction a. Lectures. b. Computer-generated presentations and demonstrations prepared by the instructor. c. Research methods including use of the network (Internet and World Wide Web). d. Individual instruction. e. Group critiques and classroom discussions of individual projects. f. Laboratory demonstrations and activity. 9. Methods of Evaluating Student Performance a. Ongoing assessment of students learning through group discussions and individual conferences. b. Group critiques and evaluation of individual projects. c. Objective written examinations. d. Evaluation of outside-of-class assignments. e. Evaluation of a written and/or performance final examination. 10. Outside Class Assignments a. Research through use of the learning resource center, libraries and the network. b. Preparation of short written reports and sketchbook entries for class projects. c. Individual identification and evaluation of local exhibition, research and artist resources. ART 177 DIGITAL DRAWING AND PAINTING page 3 11. Texts a. Required Text(s): Lhotka, Bonny, Dorothy Simpson and Karin Schminke. Digital Art Studio: Techniques for Combining Inkjet Printing with Traditional Art Materials. New York, NY: Watson-Guptill Publications, Inc., 2004. b. Supplementary texts and workbooks: Various hand-outs as supplied by the instructors and the Digital Media Arts Center. Addendum: Student Learning Outcomes Upon completion of this course, our students will be able to do the following: Make digital paintings that incorporate color and design principles to achieve a sense of style, dimension and depth. Date approved by the Governing Board: May 21, 2013   ,.9BNV\ijvw    " * + , C F J R e m z , = 82ݫhdUOJQJh4FOJQJh5MOJQJh~h~OJQJh~h~>*OJQJh~OJQJhZZAhZZAOJQJhZZAOJQJh~>*OJQJhdU>*OJQJh |>*OJQJh |OJQJ:-.WX     @pDd*$^`D @pd*$ @p<d*$gdZZA  `$d*$  `x$d*$ d*$ d*$ " # * + D E M N f g ' ( > ? 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